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February 24, 2011 Previous day Next day

Majority of U.S. Adults Wish People Practiced Better Etiquette When Using Mobile Devices

 

NEWS HIGHLIGHTS

  • Ninety-one percent of U.S. adults say that they have seen people misuse mobile technology.
  • Seventy-five percent of U.S. adults say mobile manners are worse now than in 2009.
  • Growing number of innovative mobile devices contributes to more "public displays of technology," highlighting the need for increased awareness of "mobile etiquette" and the impact of mobile technology on societal norms.

 

SANTA CLARA, Calif., Feb. 25, 2011 - Texting or typing while driving. Sending emails while walking. Using mobile devices while on a honeymoon. These are among the top pet peeves cited by U.S. adults in a recent survey conducted by Ipsos* and sponsored by Intel Corporation to uncover the current state of mobile etiquette in the United States.

 

Nine out of ten American adults claim they have seen people misuse mobile technology, and 75 percent say mobile manners are becoming worse compared to just 1 year ago, according to the survey.

 

As the number of Internet-connected mobile devices continues to grow, awareness of how people use mobile devices around others is on the rise. A 2011 report from the Pew Internet & American Life Project1 states that 85 percent of U.S. adults own a cell phone, 52 percent own a laptop computer, 4 percent own a tablet, and only 9 percent do not own any of these or other devices covered in the study. As the innovator behind the processors, or "brains," and complementary technologies that power many of today's mobile devices, Intel taps its team of social scientists, anthropologists, psychologists and industrial designers to provide a glimpse into how people use, will use or would like to use technology, including mobile devices, well into the future, across different cultures.

 

Said Genevieve Bell, Intel Fellow and head of interaction and experience research, Intel Labs: "At Intel, we try to start with people first - we ask questions about who they are and what they care about, we also ask questions about technology: What do you love about it, how does it frustrate you, what do you hate about it, what can't you live without? We use this research and our understandings about what people care about to help make technology even better - to drive innovation and revolution in technology development. It is important to remember that most digital technology is still quite new to consumers.

 

"For instance," Bell continued, "the mobile technology is still relatively novel. After all, it was just 8 years ago that Intel integrated WiFi into the computer with its Intel® Centrino® processor technology, thus enabling the unwired laptop. Smart phones, tablets and other mobile devices are really still in their infancy, so it's no surprise that people still struggle with how to best integrate these devices into their lives."

 

"New digital technologies are becoming a mainstay in consumers' lives, but we haven't yet worked out for ourselves, our families, communities and societies what all the right kinds of behaviors and expectations will be," Bell said. "Our appropriate digital technology behaviors are still embryonic, and it's important for Intel and the entire industry to maintain a dialogue about the way people use technology and our personal relationships with technology as they continue to help shape societal and cultural norms."

 

Key Survey Findings

While connectivity at one's fingertips has enabled people be more productive, how people use technology in the presence of others can lead to frustration. The majority of U.S. adults surveyed (92 percent) agree that they wish people practiced better etiquette when it comes to using their mobile devices in public areas. Roughly one in five adults (19 percent) admits to poor mobile behavior but continues the behavior because everyone else is doing it.

 

The desire to be more connected to family, friends and co-workers, combined with devices that are "always on," contributes to an innate need to have mobile devices available all day, every day, from early morning to late night. In fact, one in five adults admits to checking their mobile device before they get out of bed in the morning.

 

With a choice of sleek, small and powerful mobile devices on the market, people can easily take mobile devices with them wherever they go, making it easy to commit "public displays of technology." The survey revealed that U.S. adults see an average of five mobile offenses every day and top mobile pet peeves remain unchanged from Intel's first examination of the state of mobile etiquette in 2009. The top mobile etiquette gripes continue to be the use of mobile devices while driving (73 percent), talking on a device loudly in public places (65 percent), and using a mobile device while walking on the street (28 percent).

 

"The premise of etiquette and how we socialize with one another is not a new concept. Whenever we interact with another person directly or through the use of mobile technology, etiquette is a factor," explained author and etiquette expert Anna Post of The Emily Post Institute. "We can all be more cognizant of how we use our mobile technology and how our usage may impact others around us - at home, in the office and whenever we are in public."

 

As mobile etiquette guidelines continue to evolve, Post offers these tips to those who use a variety of mobile devices on a daily basis:

 

  • Practice what you preach: If you don't like others' bad behavior, don't engage in it.
  • Be present: Give your full attention to those you are with, such as when in a meeting or on a date. No matter how well you think you multi-task, you'll make a better impression.
  • The small moments matter. Before making a call, texting or emailing in public, consider if your actions will impact others. If they will, reconsider, wait or move away first.
  • Talk with your family, friends and colleagues about ground rules for mobile device usage during personal time.
  • Some places should stay private: Don't use a mobile device while using a restroom.

 

For additional materials and results of Intel's Mobile Etiquette survey, visit www.intel.com/newsroom/mobileetiquette.

The survey was conducted online within the United States by Ipsos on behalf of Intel from Dec. 10, 2010 to Jan. 5, 2011 among a nationally representative sample of 2,000 U.S. adults ages 18 and older with a margin of error of plus or minus 2.2 percentage points.

 

 

 

View the Multimedia Press Kit
(includes the full story with high resolution photos, videos, quotes, fact sheets, and more)

 

 

About Intel
Intel (NASDAQ: INTC) is a world leader in computing innovation. The company designs and builds the essential technologies that serve as the foundation for the world’s computing devices. Additional information about Intel is available at newsroom.intel.com and blogs.intel.com.

 

Intel is a trademark of Intel Corporation in the United States and other countries.

 

* Other names and brands may be claimed as the property of others.

 

1 Zickuhr, Kathryn. Generations and their gadgets. Pew Internet & American Life Project, Feb. 3, 2011, www.pewinternet.org/Infographics/2011/Generations-and-gadgets.aspx, accessed on Feb. 11, 2011.

 

 

Following its debut in the Intel Connected Store at  NRF 2011, the Intel® Digital Signage Endcap, based on 2nd generation Intel® Core™ processor technology, has won Digital Signage Expo’s Apex Gold Award in the new concept category. The Intel® Digital Signage Endcap proof-of-concept was recognized for its advanced anonymous video analytics capabilities, mobile integration and RFID technology. The endcap redefines the consumer’s shopping experience with price comparisons, promotional coupons and samples of the hottest items. In addition, the adidas virtual footwear wall, adiVERSE, won the Silver Award for its state of the art touch-screen and 3-D rendered images. The awards were announced at the annual awards dinner at the Digital Signage Expo, in Las Vegas, NV. To learn more about the endcap and footwear wall, visit the Embedded Press Kit.

Blazingly Fast Data Transfer Combines with HD Display Connectivity to Enable New Usages and Peripheral Devices

 

NEWS HIGHLIGHTS

  • Thunderbolt™ technology is a new high-speed PC connection technology that runs at 10Gbps.
  • Thunderbolt technology supports both data and display on a single cable, enabling greater simplicity, flexibility and new and exciting ways to use a PC.
  • Apple* is the first customer to offer Thunderbolt technology, coming first on its new line of MacBook* Pro laptops.

 

 

SANTA CLARA, Calif., Feb. 24, 2011 – Intel Corporation today announced the availability of Thunderbolt™ technology, a new high-speed PC connection technology that brings together high-speed data transfer and high-definition (HD) display on to a single cable. Running at 10Gbps, Thunderbolt technology can transfer a full-length HD movie in less than 30 seconds. This Intel-developed technology is coming to market through a technical collaboration with Apple, and is available first on Apple's new line of MacBook Pro laptop computers.

 

Wait Less. Do More.

The vision for Thunderbolt technology (formerly codenamed "Light Peak") is to move media faster, simplify connections between devices, and foster new and exciting ways to build and use PCs. Combining high-speed data and HD video connections together onto a single cable is instrumental to achieving that vision. Thunderbolt technology delivers this via two communications methods, or protocols -- PCI Express* for data transfer and DisplayPort* for displays. PCI Express has the flexibility to connect to almost any type of device, and DisplayPort can drive greater than 1080p resolution displays and up to eight channels of audio simultaneously. Thunderbolt technology is compatible with existing DisplayPort displays and adapters. All Thunderbolt technology devices share a common connector, and let individuals simply daisy-chain their devices one after another, connected by electrical or optical cables.

 

Thunderbolt technology is designed to meet the demands of serious HD media creators. For example, videographers can unleash their creativity using high-bandwidth audio and video capture/mixing devices, and get both low latency and highly-accurate time synchronization for real-time processing. At 10Gbps, larger media files are transferred faster so there's less time spent waiting to watch and edit videos. Data can be backed up and restored quicker, so there's less waiting for archived content. For mobile PC users, it means having a single connector on their ultra-thin laptop that extends their high-speed media and HD display capabilities at home or in the office. Thunderbolt technology is complementary to other I/O technologies that Intel continues to support.

 

"Working with HD media is one of the most demanding things people do with their PCs," said Mooly Eden, general manager, PC Client Group, Intel. "With Thunderbolt technology, Intel has delivered innovative technology to help professionals and consumers work faster and more easily with their growing collection of media content, from music to HD movies. We've taken the vision of simple, fast transfer of content between PCs and devices, and made it a reality."

 

"We're thrilled to collaborate with Intel to bring the groundbreaking Thunderbolt technology to Mac users," said Bob Mansfield, Apple's senior vice president of Mac Hardware Engineering. "With ultra-fast transfer speeds, support for high-resolution displays and compatibility with existing I/O technologies, Thunderbolt is a breakthrough for the entire industry and we think developers are going to have a blast with it."

 

Thunderbolt technology is powered by an Intel controller chip, and uses a small connector suitable for mobile devices that will be included in products supporting the technology. Several innovative companies have announced Thunderbolt technology-based products, or currently plan to support Thunderbolt technology in upcoming products, including Aja*, Apogee*, Avid*, Blackmagic*, LaCie*, Promise*, and Western Digital*. Intel is working with the industry on a range of Thunderbolt technology-enabled products including computers, displays, storage devices, audio/video devices, cameras, docking stations and more.

Video

Intel's Thunderbolt Technology in Action

http://www.youtube.com/watch?v=gk69pCcVSSQ

Photography

Click on the images below to view larger versions.

LightRidge-Pencil.jpg

Intel's Thunderbolt™ controller brings Thunderbolt goodness to your computer.

tb_lgo_rgb_3000.jpg

Thunderbolt™ technology logo that will signal a product's support of Thunderbolt.

Thunderbolt_Block_Diagram.jpg

Block diagram that shows how the Thunderbolt™ controller gets integrated into a system.

110216 monitor-cord-PT-V1-OW-PB_OZ_v2-f.jpg

Thunderbolt™ technology connector, which will connect both display and storage devices in a daisy-chain configuration.

tb_vrt_rgb_3000.jpg

Smaller Thunderbolt™ technology logo.

Thunderbolt_Technology.jpg

Thunderbolt™ technology carries two protocols, DisplayPort* and PCI Express*, to connect displays and data devices, respectively.

 

About Intel
Intel (NASDAQ: INTC) is a world leader in computing innovation. The company designs and builds the essential technologies that serve as the foundation for the world’s computing devices. Additional information about Intel is available at newsroom.intel.com and blogs.intel.com.

 

Intel, the Intel logo, Thunderbolt and the Thunderbolt logo are trademarks of Intel Corporation in the United States and other countries.

 

* Other names and brands may be claimed as the property of others.

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