Intel® Studios, dedicated to the art of immersive storytelling, partnered with Emmy-winning sports producer John Brenkus to develop the new augmented reality (AR) show, “Soul & Science.” The eight-episode series, available today on Android and iOS, explores the intangible (soul) and tangible (science) aspects of elite sports performance through the lens of AR. Through “Soul & Science,” Brenkus had a vision to allow viewers to experience and learn about the science of sports performance in a fully immersive environment. This vision was realized through the show’s use of volumetric video, captured at Intel Studios’ large-scale, state-of-the-art volumetric production space in Los Angeles, which allows users to view the content from a variety of perspectives on their mobile devices. The show is hosted by Brenkus and will feature basketball star Aaron Gordon, gold medalist Kerri Walsh Jennings and other top athletes from traditional and nontraditional sports.
Intel Studios offers actors, performers and athletes a 10,000-square-foot stage, virtual production systems and an on-site data center. The one-of-a-kind volumetric capture stage is the largest in the world with a massive space for ensemble casts and artistic and athletic performances. During production, the capture system generates 276 gigabytes of data per second or over 1 petabyte of data per hour. During post-production, Intel Studios’ advanced image processing technology and three-dimensional reconstruction system transform the recorded two-dimensional video of the performances into three-dimensional characters. These 3D characters are digital replicas of the recorded performance for inclusion in augmented reality or virtual reality experiences. The final experience integrates novel compression technologies, turning those gigabytes into megabytes, which can be distributed to and played back on mobile networks and devices.
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