SAN JOSE, Calif., March 17, 1999 – Intel Corporation today announced delivery of its multi-resolution mesh (MRM) software technology to a key 3-D tool publisher and three leading game developers, allowing them to lower the cost and shorten the development time involved in creating compelling three-dimensional graphics in games. The technology, developed in the Intel Architecture Labs, enables game developers to easily create 3-D content that is authored once and automatically maximizes graphics performance and resolution to the available processing power on end user’s PCs.
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